Fast paced design thinking
Why am I doing this?
To challenge myself, to see my design/animation skills develop and to commit to a repetitive task.
I’m going to start off with the goal to create 5 buttons in a week, then aim for a months worth and if I haven’t lost my mind, I’ll aim for a year.
The Rules
No Repeats. Every button must have a unique concept, visual identity, or motion style.
Similar ≠ Same. Effects or animations may share principles (e.g., easing, bounce), but each design must introduce a new idea or variation in behavior.
Categorical Exploration. Buttons should fall into clear categories (e.g., Minimal, Playful, 3D, Futuristic, Organic, etc.), showcasing range and versatility.
Number Every Creation. Label each design like an experimental series — Download_01, Download_02, etc.
Typography Reset. No identical typefaces two days in a row. Explore how typography impacts tone and personality.
Quality Over Quantity. Complex interactions deserve time. A “multi-day” button counts if it pushes boundaries.
Creative Health First. If burnout hits, pause. Revisit with fresh energy — this is a creative exploration, not a sprint.
Day 5