Final Year Project

Final Year Project

Interface to Interaction: Evaluating Student Engagement Through Figma Tutorials

Project Overview

This project explores how to improve beginner learning outcomes when using software tutorials — focusing on Figma and its importance in UI design education. To achieve this, I designed a mobile shopping app prototype and a supporting video tutorial series, and then interviewed learners to measure engagement and effectiveness.

The aim was to help students confidently build UI screens independently, without relying on face-to-face instructional support.

Research Focus

Through interviews and academic review, I explored what learners find helpful or frustrating when following tutorials. Findings showed that students engage best with:

  • Short, focused lessons they can complete quickly

  • Clear verbal explanation paired with precise visual guidance

  • Logical pacing that matches skill progression

  • Tutorials that build toward a real, usable product

Design decisions were directly shaped by these insight themes.

Mobile App Prototype

I developed a realistic men’s retail shopping app used as the project context. Each tutorial teaches a different core UI element — navigation, product cards, imagery layouts, buttons, and interaction states. This ensured content felt relevant and rewarding as screens came together.

Guided Tutorial Series

A set of five short lessons walked users through building components step-by-step in Figma:

  • Replicable workflows

  • Introduction to interactive elements

  • Visual hierarchy for usability

This combination helped beginners translate concepts into practical interface skills.

User Testing Results

Interviewed learners responded well to the teaching format — calling the videos straightforward and easy to follow. They appreciated:

  • Clear voiceover pacing

  • Minimal distractions

  • Ability to mirror actions in real time

Users strongly preferred 1–10 minute segments versus longer, more overwhelming tutorials, confirming the value of concise content structure.

Outcome & Reflection

This project strengthened my ability to design learning experiences that support beginners using software independently. The tutorials helped users stay engaged by being short, focused, and easy to follow.

I also learned to adjust pacing and terminology based on varied digital skill levels, making the content more accessible to first-time Figma users.

The process highlighted challenges with editing quality and delivery flow, giving me clearer direction for future tutorial production.

Overall, this project showed how structured guidance + hands-on UI creation can build confidence and help learners understand core design principles more effectively.

Key Outcomes

Functional mobile shopping app used as the tutorial’s learning context

  • Clear and well-paced instructional content valued by users

  • Validated preference for short 1–10 minute lessons

  • Improved skills in educational content UX, user testing, and delivery structure

Future Iterations

Cleaner, more scripted delivery to improve clarity and timing

  • Broader user testing across different student backgrounds for wider accessibility

  • Updated lessons to reflect new Figma features and workflows

  • Potential for learning analytics and multi-platform versions to support continued skill growth

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